FRANKS REVISED SCENERY ITEMS - PART 1

These files contain GMAX designed scenery items for use in FS2004 utilizing the new FS2004 BGLComp SDK.

The true inspiration for these designs comes from Frank Betts over at Franks Hangar (http://www.flightsimsetc.dhs.org/) who originally designed these items as macros for use with Airport and FSSC programs. Frank was gracious enough to allow me to redesign them in GMAX for use in FS2004 and beyond. While I may have taken some 'artistic license' on a few items, they are basically identical to those designed by Frank. Most use the identical textures designed with Franks macros, but a few additional custom textures were added.

All files also contain the original GMAX source files, so if you feel the need to alter or improve the fies, please feel free to do so. All I ask is that you share your improvements with the FS world as freeware.

This is Part 1 of a series of files that will eventually update all of Franks macros to GMAX files.

USE:

You will need to access the BGLComp SDK from the Microsoft Flight Simulator website over at http://www.microsoft.com/games/flightsimulator/fs2004_downloads_sdk.asp in order to convert and place these scenery items in your scenery.

LEGAL STUFF:

These files are Freeware and cannot be used in any scenery design that is intended to be sold. All legal requirements imposed by Frank in his original designs still apply (see enclosed text file - Franks Original Readme).

Questions or comments welcomed at maceo@margaritaair.com

Thanks
Todd Lucas